Wednesday, August 10, 2011

Role Playing Games (RPG) Review And History

RPG (ROLE PLAYING GAMES) is a game that the players play the role of imaginary characters and collaborate to weave a story together. The players choose tokok action figures based on the characteristics of their character, and the success of their action depends on the system of game rules that have been determined. Still follow the rules of origin set, the players can improvise shape the direction and outcome of this game.

In an RPG game, there is rarely a "lost" or "win". This makes the game different RPG than other types of board games like Monopoly or Snakes and Ladders, card games, sports, and other games. Like a novel or a movie, RPG games have a fascination for these games invites players to use their imagination. Usual RPG towards more social collaboration rather than competition. Generally in RPGs, the players joined in one group.

Average RPG game is played like a radio drama : when a player "talk", he speaks as a character and when the player wants his character to do something physical (such as attacking a monster or open a lock) he has to describe it verbally.

There is also a kind of RPG game where players can perform physical movements by the player's own character. It's called Live-Action Role-playing or LARP. In a LARP game, the players usually wear costumes and use the tools that fit with the character, world and stories that he played.

PC game that uses elements of RPG games and mechanisms referred to as computer role-playing games or CRPG. In addition to the PC, RPGs too much adapted to machines or console games, called a console role-playing games, abbreviated cRPG. With the increasing popularity of electronic RPGs, the video game industry has made the term RPG RPG known for electronic only, and resulted in the emergence of the term RPG "pen and paper" or "tabletop" to describe the traditional RPG.

How to play

Before starting an RPG game, there are some things you should be prepared. First, the players must choose a book of rules (rulebook) and, sometimes, a book of the world (campaign setting) they will use. This stage is very important because these books will determine the types of characters that can be played (knights, witches, spies, ninja, police, and others), intelligence-intelligence (skills) which could include a person's use of magic spells (spell ), regulatory battles and details of fantasy world that will be used (history, geography, names of kings, important countries, important people and others).

There are also other books that can be used such as monster lists (for example, is the "Monster Manual" of the game Dungeons & Dragons), book additional rules (rules of battle are more detailed and complex, new spells, new weapons and character types ), the world's books are more detailed (for example, is the book "Silver Marches" from the Forgotten Realms world that describes the history, geography, domestic politics Silver Marches are more complete than the book world of Forgotten Realms). Of course, these books are not obliged to play, but can provide details in the game that can make a world of fantasy is more interesting or realistic.

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